- Member PXR_Input.ClearVibrateByCache (int sourceId)
- Use StopHapticBuffer(clearCache) instead.
- Member PXR_Input.PauseVibrate (int sourceId)
- Use PauseHapticBuffer instead.
- Member PXR_Input.ResumeVibrate (int sourceId)
- Use ResumeHapticBuffer instead.
- Member PXR_Input.SaveVibrateByCache (AudioClip audioClip, VibrateController vibrateController, ChannelFlip channelFlip, CacheConfig cacheConfig, ref int sourceId)
- Use SendHapticBuffer(VibrateType vibrateType, AudioClip audioClip, ChannelFlip channelFlip, ref int sourceId, CacheType cacheType) instead.
- Member PXR_Input.SaveVibrateByCache (float[] data, VibrateController vibrateController, int buffersize, int frequency, int channelMask, ChannelFlip channelFlip, CacheConfig cacheConfig, ref int sourceId)
- Use SendHapticBuffer(VibrateType vibrateType, float[] pcmData, int buffersize, int frequency, int channelMask, ChannelFlip channelFlip, ref int sourceId, CacheType cacheType)
- Member PXR_Input.SetControllerAmp (float mode)
- Deprecated.
- Member PXR_Input.SetControllerVibrationEvent (UInt32 hand, int frequency, float strength, int time)
- Use SendHapticImpulse instead.
- Member PXR_Input.StartControllerVCMotor (string file, VibrateController vibrateController)
- Deprecated.
- Member PXR_Input.StartVibrateByCache (int sourceId)
- Use StartHapticBuffer instead.
- Member PXR_Input.StartVibrateByPHF (TextAsset phfText, ref int sourceId, VibrateController vibrateController, ChannelFlip channelFlip, float amp)
- Use SendHapticBuffer(VibrateType vibrateType, TextAsset phfText, ChannelFlip channelFlip, float amplitudeScale, ref int sourceId) instead.
- Member PXR_Input.StartVibrateBySharem (AudioClip audioClip, VibrateController vibrateController, ChannelFlip channelFlip, ref int sourceId)
- Use SendHapticBuffer(VibrateType vibrateType, AudioClip audioClip, ChannelFlip channelFlip, ref int sourceId, CacheType cacheType) instead.
- Member PXR_Input.StartVibrateBySharem (float[] data, VibrateController vibrateController, int buffersize, int frequency, int channelMask, ChannelFlip channelFlip, ref int sourceId)
- Use SendHapticBuffer(VibrateType vibrateType, float[] pcmData, int buffersize, int frequency, int channelMask, ChannelFlip channelFlip, ref int sourceId, CacheType cacheType) instead.
- Member PXR_Input.StopControllerVCMotor (int sourceId)
- Use StopHapticBuffer(int sourceId, bool clearCache) instead.
- Member PXR_Input.UpdateVibrateParams (int sourceId, VibrateController vibrateController, ChannelFlip channelFlip, float amp)
- Use UpdateHapticBuffer instead.