7#include "CoreMinimal.h"
8#include "OnlineSubsystemPico.h"
9#include "Interfaces/OnlineSessionInterface.h"
10#include "OnlineSubsystemPicoPackage.h"
15#define SETTING_PICO_POOL FName(TEXT("PICOPOOL"))
17#define SETTING_PICO_BUILD_UNIQUE_ID FName(TEXT("PICOSESSIONBUILDUNIQUEID"))
19#define SEARCH_PICO_MODERATED_ROOMS_ONLY FName(TEXT("PICOMODERATEDROOMSONLY"))
21#define GET_MODERATEDROOMS_PAGEINDEX FName(TEXT("GETMODERATEDROOMSPAGEINDEX"))
23#define GET_MODERATEDROOMS_PAGESIZE FName(TEXT("GETMODERATEDROOMSPAGESIZE"))
25class FUniqueNetIdPico;
26class FOnlineSessionInfoPico;
30DECLARE_MULTICAST_DELEGATE_TwoParams(FOnGameConnectionComplete,
int ,
bool );
31DECLARE_MULTICAST_DELEGATE_TwoParams(FOnGameRequestFailedComplete,
int ,
bool );
32DECLARE_MULTICAST_DELEGATE_OneParam(FOnGameStateResetComplete,
bool );
33DECLARE_MULTICAST_DELEGATE_OneParam(FOnMatchmakingCancel2Complete,
bool );
34DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomLeaveComplete,
const FString& ,
bool );
35DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomJoin2Complete,
const FString& ,
bool );
36DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomSetDescriptionComplete,
const FString& ,
bool );
37DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomKickUserComplete,
const FString& ,
bool );
38DECLARE_MULTICAST_DELEGATE_OneParam(FOnRoomUpdateOwnerComplete,
bool );
39DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomUpdateDataStoreComplete,
const FString& ,
bool );
40DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomUpdateMembershipLockStatusComplete,
const FString& ,
bool );
41DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomUpdateComplete,
const FString& ,
bool );
42DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomInviteAcceptedComplete,
const FString& ,
bool );
43DECLARE_MULTICAST_DELEGATE_FourParams(FOnPicoSessionUserInviteAcceptedComplete,
const bool ,
const int32 ,
const FString& ,
const FPicoOnlineSessionSearchResult& );
64 FOnlineSubsystemPico& PicoSubsystem;
67 TMap<FName, TSharedPtr<FNamedOnlineSession>> Sessions;
70 TSharedPtr<FOnlineSessionSearch> InProgressMatchmakingSearch;
73 FName InProgressMatchmakingSearchName;
81 TArray<TSharedRef<const FOnlineSessionSearchResult>> InviteAcceptedSessions;
84 TArray<TSharedRef<const FOnlineSessionSearchResult>> PendingInviteAcceptedSessions;
85 ppfID InviteAcceptedRoomID;
92 static void SaveLog(
const ELogVerbosity::Type Verbosity,
const FString& Log);
96 FDelegateHandle OnRoomNotificationUpdateHandle;
97 void OnRoomNotificationUpdate(ppfMessageHandle Message,
bool bIsError);
99 FDelegateHandle OnRoomNotificationInviteAcceptedHandle;
100 void OnRoomInviteAccepted(ppfMessageHandle Message,
bool bIsError);
102 FDelegateHandle OnMatchmakingNotificationMatchFoundHandle;
103 void OnMatchmakingNotificationMatchFound(ppfMessageHandle Message,
bool bIsError);
105 TSharedRef<FOnlineSession> CreateSessionFromRoom(ppfRoomHandle Room)
const;
107 void UpdateSessionFromRoom(FNamedOnlineSession& Session, ppfRoomHandle Room)
const;
108 void UpdateSessionSettingsFromDataStore(FOnlineSessionSettings& SessionSettings, ppfDataStoreHandle DataStore)
const;
110 void TickPendingInvites(
float DeltaTime);
112 bool CreateRoomSession(FNamedOnlineSession& Session, ppfRoomJoinPolicy JoinPolicy);
113 bool CreateMatchmakingSession(FNamedOnlineSession& Session, ppfRoomJoinPolicy JoinPolicy);
114 void OnCreateRoomComplete(ppfMessageHandle Message,
bool bIsError, FName SessionName);
137 bool UpdateRoomDataStore(FName SessionName, FOnlineSessionSettings& UpdatedSessionSettings);
165 virtual bool CreateSession(int32 HostingPlayerNum, FName SessionName,
const FOnlineSessionSettings& NewSessionSettings)
override;
166 virtual bool CreateSession(
const FUniqueNetId& HostingPlayerId, FName SessionName,
const FOnlineSessionSettings& NewSessionSettings)
override;
188 virtual bool UpdateSession(FName SessionName, FOnlineSessionSettings& UpdatedSessionSettings,
bool bShouldRefreshOnlineData =
true)
override;
212 virtual bool DestroySession(FName SessionName,
const FOnDestroySessionCompleteDelegate& CompletionDelegate = FOnDestroySessionCompleteDelegate())
override;
236 virtual bool StartMatchmaking(
const TArray< TSharedRef<const FUniqueNetId> >& LocalPlayers, FName SessionName,
const FOnlineSessionSettings& NewSessionSettings, TSharedRef<FOnlineSessionSearch>& SearchSettings)
override;
248 virtual bool CancelMatchmaking(
const FUniqueNetId& SearchingPlayerId, FName SessionName)
override;
259 virtual bool FindSessions(int32 SearchingPlayerNum,
const TSharedRef<FOnlineSessionSearch>& SearchSettings)
override;
260 virtual bool FindSessions(
const FUniqueNetId& SearchingPlayerId,
const TSharedRef<FOnlineSessionSearch>& SearchSettings)
override;
273 virtual bool FindSessionById(
const FUniqueNetId& SearchingUserId,
const FUniqueNetId& SessionId,
const FUniqueNetId& FriendId,
const FOnSingleSessionResultCompleteDelegate& CompletionDelegate)
override;
274 virtual bool CancelFindSessions()
override;
275 virtual bool PingSearchResults(
const FOnlineSessionSearchResult& SearchResult)
override;
287 virtual bool JoinSession(int32 PlayerNum, FName SessionName,
const FOnlineSessionSearchResult& DesiredSession)
override;
288 virtual bool JoinSession(
const FUniqueNetId& PlayerId, FName SessionName,
const FOnlineSessionSearchResult& DesiredSession)
override;
290 virtual bool FindFriendSession(int32 LocalUserNum,
const FUniqueNetId& Friend)
override;
291 virtual bool FindFriendSession(
const FUniqueNetId& LocalUserId,
const FUniqueNetId& Friend)
override;
292 virtual bool FindFriendSession(
const FUniqueNetId& LocalUserId,
const TArray<TSharedRef<const FUniqueNetId>>& FriendList)
override;
294 virtual bool SendSessionInviteToFriend(int32 LocalUserNum, FName SessionName,
const FUniqueNetId& Friend)
override;
295 virtual bool SendSessionInviteToFriend(
const FUniqueNetId& LocalUserId, FName SessionName,
const FUniqueNetId& Friend)
override;
296 virtual bool SendSessionInviteToFriends(int32 LocalUserNum, FName SessionName,
const TArray< TSharedRef<const FUniqueNetId> >&
Friends)
override;
297 virtual bool SendSessionInviteToFriends(
const FUniqueNetId& LocalUserId, FName SessionName,
const TArray< TSharedRef<const FUniqueNetId> >&
Friends)
override;
298 virtual bool GetResolvedConnectString(FName SessionName, FString& ConnectInfo, FName PortType = NAME_GamePort)
override;
299 virtual bool GetResolvedConnectString(
const class FOnlineSessionSearchResult& SearchResult, FName PortType, FString& ConnectInfo)
override;
300 virtual FOnlineSessionSettings* GetSessionSettings(FName SessionName)
override;
301 virtual bool RegisterPlayer(FName SessionName,
const FUniqueNetId& PlayerId,
bool bWasInvited)
override;
302 virtual bool RegisterPlayers(FName SessionName,
const TArray< TSharedRef<const FUniqueNetId> >& Players,
bool bWasInvited =
false)
override;
303 virtual bool UnregisterPlayer(FName SessionName,
const FUniqueNetId& PlayerId)
override;
304 virtual bool UnregisterPlayers(FName SessionName,
const TArray< TSharedRef<const FUniqueNetId> >& Players)
override;
305 virtual void RegisterLocalPlayer(
const FUniqueNetId& PlayerId, FName SessionName,
const FOnRegisterLocalPlayerCompleteDelegate& Delegate)
override;
306 virtual void UnregisterLocalPlayer(
const FUniqueNetId& PlayerId, FName SessionName,
const FOnUnregisterLocalPlayerCompleteDelegate& Delegate)
override;
307 virtual int32 GetNumSessions()
override;
308 virtual void DumpSessionState()
override;
310 virtual TSharedPtr<const FUniqueNetId> CreateSessionIdFromString(
const FString& SessionIdStr)
override;
311 FNamedOnlineSession* GetNamedSession(FName SessionName)
override;
312 virtual void RemoveNamedSession(FName SessionName)
override;
313 virtual EOnlineSessionState::Type GetSessionState(FName SessionName)
const override;
314 virtual bool HasPresenceSession()
override;
315 class FNamedOnlineSession* AddNamedSession(FName SessionName,
const FOnlineSessionSettings& SessionSettings)
override;
316 class FNamedOnlineSession* AddNamedSession(FName SessionName,
const FOnlineSession& Session)
override;
320 FString InitStateErrorMessage = FString(
"Error: InitSuccess is false");
321 bool InitSuccess =
false;
322 bool OnUpdateRoomData(ppfRoomHandle Room, ppfID RoomId);
323 void OnRoomInviteAccepted(ppfID RoomId);
326 void OnGetAccessTokenComplete(ppfMessageHandle Message,
bool bIsError);
327 void OnGameInitializeComplete(ppfMessageHandle Message,
bool bIsError);
330 FDelegateHandle OnNetNotificationConnectionHandle;
331 void OnNetNotificationConnection(ppfMessageHandle Message,
bool bIsError);
333 FDelegateHandle OnNetNotificationRequestFailedHandle;
334 void OnNetNotificationRequestFailed(ppfMessageHandle Message,
bool bIsError);
336 FDelegateHandle OnNetNotificationGameStateResetHandle;
337 void OnNetNotificationGameStateReset(ppfMessageHandle Message,
bool bIsError);
339 FDelegateHandle OnMatchmakingNotificationCancel2Handle;
340 void OnMatchmakingNotificationCancel2(ppfMessageHandle Message,
bool bIsError);
342 FDelegateHandle OnRoomNotificationLeaveHandle;
343 void OnRoomNotificationLeave(ppfMessageHandle Message,
bool bIsError);
345 FDelegateHandle OnRoomNotificationJoin2Handle;
346 void OnRoomNotificationJoin2(ppfMessageHandle Message,
bool bIsError);
348 FDelegateHandle OnRoomNotificationSetDescriptionHandle;
349 void OnRoomNotificationSetDescription(ppfMessageHandle Message,
bool bIsError);
351 FDelegateHandle OnRoomNotificationKickUserHandle;
352 void OnRoomNotificationKickUser(ppfMessageHandle Message,
bool bIsError);
354 FDelegateHandle OnRoomNotificationUpdateOwnerHandle;
355 void OnRoomNotificationUpdateOwner(ppfMessageHandle Message,
bool bIsError);
357 FDelegateHandle OnRoomNotificationUpdateDataStoreHandle;
358 void OnRoomNotificationUpdateDataStore(ppfMessageHandle Message,
bool bIsError);
360 FDelegateHandle OnRoomNotificationUpdateMembershipLockStatusHandle;
361 void OnRoomNotificationUpdateMembershipLockStatus(ppfMessageHandle Message,
bool bIsError);
363 void LogRoomData(ppfRoomHandle Room)
const;
407 FOnRoomUpdateComplete RoomUpdateCallback;
408 FOnRoomInviteAcceptedComplete RoomInviteAcceptedCallback;
409 FOnPicoSessionUserInviteAcceptedComplete PicoSessionUserInviteAcceptedCallback;
411 FOnGameConnectionComplete GameConnectionCallback;
412 FOnGameRequestFailedComplete GameRequestFailedCallback;
413 FOnGameStateResetComplete GameStateResetCallback;
414 FOnMatchmakingCancel2Complete MatchmakingCancel2Callback;
415 FOnRoomLeaveComplete RoomLeaveCallback;
416 FOnRoomJoin2Complete RoomJoin2Callback;
417 FOnRoomSetDescriptionComplete RoomSetDescriptionCallback;
418 FOnRoomKickUserComplete RoomKickUserCallback;
419 FOnRoomUpdateOwnerComplete RoomUpdateOwnerCallback;
420 FOnRoomUpdateDataStoreComplete RoomUpdateDataStoreCallback;
421 FOnRoomUpdateMembershipLockStatusComplete RoomUpdateMembershipLockStatusCallback;
423 const char* JoinPolicyNames[6] = {
"None",
"Everyone",
"FriendsOfMembers",
"FriendsOfOwner",
"InvitedUsers",
"Unknown" };
424 const char* RoomTypeNames[4] = {
"Unknown",
"Matchmaking",
"Moderated",
"Private" };
425 const char* ConnectionResultNames[8] = {
"Connected",
"Closed",
"Lost",
"Resumed",
"KickedByRelogin",
"KickedByGameServer",
"GameLogicError",
"Unknown" };
426 const char* JoinabilityNames[7] = {
"Unknown",
"AreIn",
"AreKicked",
"CanJoin",
"IsFull",
"NoViewer",
"PolicyPrevents" };
428 void TestDumpNamedSession(
const FNamedOnlineSession* NamedSession)
const;
429 void TestDumpSession(
const FOnlineSession* Session)
const;
430 void TestDumpSessionSettings(
const FOnlineSessionSettings* SessionSettings)
const;
434typedef TSharedPtr<FOnlineSessionPico, ESPMode::ThreadSafe> FOnlineSessionPicoPtr;
FOnlineSessionPico class inherited from IOnlineSession(Unreal Engine).
Definition: OnlineSessionInterfacePico.h:60
bool IsInitSuccess() const
Checks the current state of InitSuccess.
virtual bool FindSessions(int32 SearchingPlayerNum, const TSharedRef< FOnlineSessionSearch > &SearchSettings) override
Searches for sessions matching the settings specified.
virtual bool CreateSession(int32 HostingPlayerNum, FName SessionName, const FOnlineSessionSettings &NewSessionSettings) override
Creates an online session based on the specified settings.
virtual ~FOnlineSessionPico()
The default destructor.
virtual bool JoinSession(int32 PlayerNum, FName SessionName, const FOnlineSessionSearchResult &DesiredSession) override
Joins the session specified.
void OnForcedCancelMatchmaking()
Forces to cancel matchmaking.
virtual bool UpdateSession(FName SessionName, FOnlineSessionSettings &UpdatedSessionSettings, bool bShouldRefreshOnlineData=true) override
Updates the localized settings/properties for the session in question.
int32 GetRoomBuildUniqueId(const ppfRoomHandle Room)
Gets the build unique ID of a room.
bool FindMatchmakingSessions(const FString Pool, const TSharedRef< FOnlineSessionSearch > &SearchSettings)
Searches for the "browse" type matchmaking rooms.
bool Uninitialize()
Uninitializes the game module.
ppfID GetRoomIDOfSession(const FNamedOnlineSession &Session) const
Gets the room ID of the session.
void OnForcedLeaveRoom(ppfID RoomID)
Forces to leave the specified room.
virtual bool StartMatchmaking(const TArray< TSharedRef< const FUniqueNetId > > &LocalPlayers, FName SessionName, const FOnlineSessionSettings &NewSessionSettings, TSharedRef< FOnlineSessionSearch > &SearchSettings) override
Starts cloud-based matchmaking for a session.
virtual bool CancelMatchmaking(int32 SearchingPlayerNum, FName SessionName) override
Cancels a matchmaking request for a given session.
void Initialize()
Initializes the game module.
void SetInitState(bool State)
Sets InitSuccess for the game module.
virtual bool StartSession(FName SessionName) override
Marks an online session as in progress (as opposed to being in lobby or pending).
virtual bool DestroySession(FName SessionName, const FOnDestroySessionCompleteDelegate &CompletionDelegate=FOnDestroySessionCompleteDelegate()) override
Destroys the specified online session.
virtual bool EndSession(FName SessionName) override
Marks an online session as having been ended.
bool FindModeratedRoomSessions(const TSharedRef< FOnlineSessionSearch > &SearchSettings)
Searches for moderated rooms.
virtual bool FindSessionById(const FUniqueNetId &SearchingUserId, const FUniqueNetId &SessionId, const FUniqueNetId &FriendId, const FOnSingleSessionResultCompleteDelegate &CompletionDelegate) override
Finds a session by session ID.
bool IsInMatchmakingProgress()
Checks InProgressMatchmakingSearch and SearchState.
virtual bool IsPlayerInSession(FName SessionName, const FUniqueNetId &UniqueId) override
Determines if the player is registered in the specified session.
Representation of a single search result. Similar to FOnlineSessionSearchResult.
Definition: OnlineSubsystemPicoNames.h:385