17#include "CoreMinimal.h"
18#include "OnlineSubsystemPico.h"
19#include "Interfaces/OnlineSessionInterface.h"
20#include "OnlineSubsystemPicoPackage.h"
25#define SETTING_PICO_POOL FName(TEXT("PICOPOOL"))
27#define SETTING_PICO_BUILD_UNIQUE_ID FName(TEXT("PICOSESSIONBUILDUNIQUEID"))
29#define SEARCH_PICO_MODERATED_ROOMS_ONLY FName(TEXT("PICOMODERATEDROOMSONLY"))
31#define GET_MODERATEDROOMS_PAGEINDEX FName(TEXT("GETMODERATEDROOMSPAGEINDEX"))
33#define GET_MODERATEDROOMS_PAGESIZE FName(TEXT("GETMODERATEDROOMSPAGESIZE"))
35class FUniqueNetIdPico;
36class FOnlineSessionInfoPico;
40DECLARE_MULTICAST_DELEGATE_FourParams(FOnGameInitializeComplete,
bool ,
int,
const FString& ,
int );
41DECLARE_MULTICAST_DELEGATE_TwoParams(FOnGameConnectionComplete,
int ,
bool );
42DECLARE_MULTICAST_DELEGATE_TwoParams(FOnGameRequestFailedComplete,
int ,
bool );
43DECLARE_MULTICAST_DELEGATE_OneParam(FOnGameStateResetComplete,
bool );
44DECLARE_MULTICAST_DELEGATE_OneParam(FOnMatchmakingCancel2Complete,
bool );
45DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomLeaveComplete,
const FString& ,
bool );
46DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomJoin2Complete,
const FString& ,
bool );
47DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomSetDescriptionComplete,
const FString& ,
bool );
48DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomKickUserComplete,
const FString& ,
bool );
49DECLARE_MULTICAST_DELEGATE_OneParam(FOnRoomUpdateOwnerComplete,
bool );
50DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomUpdateDataStoreComplete,
const FString& ,
bool );
51DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomUpdateMembershipLockStatusComplete,
const FString& ,
bool );
52DECLARE_MULTICAST_DELEGATE_TwoParams(FOnRoomInviteAcceptedComplete,
const FString& ,
bool );
53DECLARE_MULTICAST_DELEGATE_FourParams(FOnPicoSessionUserInviteAcceptedComplete,
const bool ,
const int32 ,
const FString& ,
const FPicoOnlineSessionSearchResult& );
55DECLARE_MULTICAST_DELEGATE_FourParams(FOnRoomUpdateComplete,
const FString& ,
bool ,
int,
const FString& );
56DECLARE_MULTICAST_DELEGATE_FourParams(FOnMatchmakingFoundComplete,
const FString& ,
bool ,
int,
const FString& );
76 FOnlineSubsystemPico& PicoSubsystem;
79 TMap<FName, TSharedPtr<FNamedOnlineSession>> Sessions;
82 TSharedPtr<FOnlineSessionSearch> InProgressMatchmakingSearch;
85 FName InProgressMatchmakingSearchName;
93 TArray<TSharedRef<const FOnlineSessionSearchResult>> InviteAcceptedSessions;
96 TArray<TSharedRef<const FOnlineSessionSearchResult>> PendingInviteAcceptedSessions;
97 ppfID InviteAcceptedRoomID;
104 static void SaveLog(
const ELogVerbosity::Type Verbosity,
const FString& Log);
108 FDelegateHandle OnRoomNotificationUpdateHandle;
109 void OnRoomNotificationUpdate(ppfMessageHandle Message,
bool bIsError);
111 FDelegateHandle OnRoomNotificationInviteAcceptedHandle;
112 void OnRoomInviteAccepted(ppfMessageHandle Message,
bool bIsError);
114 FDelegateHandle OnMatchmakingNotificationMatchFoundHandle;
115 void OnMatchmakingNotificationMatchFound(ppfMessageHandle Message,
bool bIsError);
117 TSharedRef<FOnlineSession> CreateSessionFromRoom(ppfRoomHandle Room)
const;
119 void UpdateSessionFromRoom(FNamedOnlineSession& Session, ppfRoomHandle Room)
const;
120 void UpdateSessionSettingsFromDataStore(FOnlineSessionSettings& SessionSettings, ppfDataStoreHandle DataStore)
const;
122 void TickPendingInvites(
float DeltaTime);
124 bool CreateRoomSession(FNamedOnlineSession& Session, ppfRoomJoinPolicy JoinPolicy);
125 bool CreateMatchmakingSession(FNamedOnlineSession& Session, ppfRoomJoinPolicy JoinPolicy);
126 void OnCreateRoomComplete(ppfMessageHandle Message,
bool bIsError, FName SessionName);
149 bool UpdateRoomDataStore(FName SessionName, FOnlineSessionSettings& UpdatedSessionSettings);
177 virtual bool CreateSession(int32 HostingPlayerNum, FName SessionName,
const FOnlineSessionSettings& NewSessionSettings)
override;
178 virtual bool CreateSession(
const FUniqueNetId& HostingPlayerId, FName SessionName,
const FOnlineSessionSettings& NewSessionSettings)
override;
200 virtual bool UpdateSession(FName SessionName, FOnlineSessionSettings& UpdatedSessionSettings,
bool bShouldRefreshOnlineData =
true)
override;
224 virtual bool DestroySession(FName SessionName,
const FOnDestroySessionCompleteDelegate& CompletionDelegate = FOnDestroySessionCompleteDelegate())
override;
248 virtual bool StartMatchmaking(
const TArray< TSharedRef<const FUniqueNetId> >& LocalPlayers, FName SessionName,
const FOnlineSessionSettings& NewSessionSettings, TSharedRef<FOnlineSessionSearch>& SearchSettings)
override;
260 virtual bool CancelMatchmaking(
const FUniqueNetId& SearchingPlayerId, FName SessionName)
override;
271 virtual bool FindSessions(int32 SearchingPlayerNum,
const TSharedRef<FOnlineSessionSearch>& SearchSettings)
override;
272 virtual bool FindSessions(
const FUniqueNetId& SearchingPlayerId,
const TSharedRef<FOnlineSessionSearch>& SearchSettings)
override;
285 virtual bool FindSessionById(
const FUniqueNetId& SearchingUserId,
const FUniqueNetId& SessionId,
const FUniqueNetId& FriendId,
const FOnSingleSessionResultCompleteDelegate& CompletionDelegate)
override;
286 virtual bool CancelFindSessions()
override;
287 virtual bool PingSearchResults(
const FOnlineSessionSearchResult& SearchResult)
override;
299 virtual bool JoinSession(int32 PlayerNum, FName SessionName,
const FOnlineSessionSearchResult& DesiredSession)
override;
300 virtual bool JoinSession(
const FUniqueNetId& PlayerId, FName SessionName,
const FOnlineSessionSearchResult& DesiredSession)
override;
302 virtual bool FindFriendSession(int32 LocalUserNum,
const FUniqueNetId& Friend)
override;
303 virtual bool FindFriendSession(
const FUniqueNetId& LocalUserId,
const FUniqueNetId& Friend)
override;
304 virtual bool FindFriendSession(
const FUniqueNetId& LocalUserId,
const TArray<TSharedRef<const FUniqueNetId>>& FriendList)
override;
306 virtual bool SendSessionInviteToFriend(int32 LocalUserNum, FName SessionName,
const FUniqueNetId& Friend)
override;
307 virtual bool SendSessionInviteToFriend(
const FUniqueNetId& LocalUserId, FName SessionName,
const FUniqueNetId& Friend)
override;
308 virtual bool SendSessionInviteToFriends(int32 LocalUserNum, FName SessionName,
const TArray< TSharedRef<const FUniqueNetId> >&
Friends)
override;
309 virtual bool SendSessionInviteToFriends(
const FUniqueNetId& LocalUserId, FName SessionName,
const TArray< TSharedRef<const FUniqueNetId> >&
Friends)
override;
310 virtual bool GetResolvedConnectString(FName SessionName, FString& ConnectInfo, FName PortType = NAME_GamePort)
override;
311 virtual bool GetResolvedConnectString(
const class FOnlineSessionSearchResult& SearchResult, FName PortType, FString& ConnectInfo)
override;
312 virtual FOnlineSessionSettings* GetSessionSettings(FName SessionName)
override;
313 virtual bool RegisterPlayer(FName SessionName,
const FUniqueNetId& PlayerId,
bool bWasInvited)
override;
314 virtual bool RegisterPlayers(FName SessionName,
const TArray< TSharedRef<const FUniqueNetId> >& Players,
bool bWasInvited =
false)
override;
315 virtual bool UnregisterPlayer(FName SessionName,
const FUniqueNetId& PlayerId)
override;
316 virtual bool UnregisterPlayers(FName SessionName,
const TArray< TSharedRef<const FUniqueNetId> >& Players)
override;
317 virtual void RegisterLocalPlayer(
const FUniqueNetId& PlayerId, FName SessionName,
const FOnRegisterLocalPlayerCompleteDelegate& Delegate)
override;
318 virtual void UnregisterLocalPlayer(
const FUniqueNetId& PlayerId, FName SessionName,
const FOnUnregisterLocalPlayerCompleteDelegate& Delegate)
override;
319 virtual int32 GetNumSessions()
override;
320 virtual void DumpSessionState()
override;
322 virtual TSharedPtr<const FUniqueNetId> CreateSessionIdFromString(
const FString& SessionIdStr)
override;
323 FNamedOnlineSession* GetNamedSession(FName SessionName)
override;
324 virtual void RemoveNamedSession(FName SessionName)
override;
325 virtual EOnlineSessionState::Type GetSessionState(FName SessionName)
const override;
326 virtual bool HasPresenceSession()
override;
327 class FNamedOnlineSession* AddNamedSession(FName SessionName,
const FOnlineSessionSettings& SessionSettings)
override;
328 class FNamedOnlineSession* AddNamedSession(FName SessionName,
const FOnlineSession& Session)
override;
332 FString InitStateErrorMessage = FString(
"Error: InitSuccess is false");
333 bool InitSuccess =
false;
334 bool OnUpdateRoomData(ppfRoomHandle Room, ppfID RoomId);
335 void OnRoomInviteAccepted(ppfID RoomId);
338 void OnGetAccessTokenComplete(ppfMessageHandle Message,
bool bIsError);
339 void OnGameInitializeComplete(ppfMessageHandle Message,
bool bIsError);
341 FDelegateHandle OnNetNotificationConnectionHandle;
342 void OnNetNotificationConnection(ppfMessageHandle Message,
bool bIsError);
344 FDelegateHandle OnNetNotificationRequestFailedHandle;
345 void OnNetNotificationRequestFailed(ppfMessageHandle Message,
bool bIsError);
347 FDelegateHandle OnNetNotificationGameStateResetHandle;
348 void OnNetNotificationGameStateReset(ppfMessageHandle Message,
bool bIsError);
350 FDelegateHandle OnMatchmakingNotificationCancel2Handle;
351 void OnMatchmakingNotificationCancel2(ppfMessageHandle Message,
bool bIsError);
353 FDelegateHandle OnRoomNotificationLeaveHandle;
354 void OnRoomNotificationLeave(ppfMessageHandle Message,
bool bIsError);
356 FDelegateHandle OnRoomNotificationJoin2Handle;
357 void OnRoomNotificationJoin2(ppfMessageHandle Message,
bool bIsError);
359 FDelegateHandle OnRoomNotificationSetDescriptionHandle;
360 void OnRoomNotificationSetDescription(ppfMessageHandle Message,
bool bIsError);
362 FDelegateHandle OnRoomNotificationKickUserHandle;
363 void OnRoomNotificationKickUser(ppfMessageHandle Message,
bool bIsError);
365 FDelegateHandle OnRoomNotificationUpdateOwnerHandle;
366 void OnRoomNotificationUpdateOwner(ppfMessageHandle Message,
bool bIsError);
368 FDelegateHandle OnRoomNotificationUpdateDataStoreHandle;
369 void OnRoomNotificationUpdateDataStore(ppfMessageHandle Message,
bool bIsError);
371 FDelegateHandle OnRoomNotificationUpdateMembershipLockStatusHandle;
372 void OnRoomNotificationUpdateMembershipLockStatus(ppfMessageHandle Message,
bool bIsError);
374 void LogRoomData(ppfRoomHandle Room)
const;
418 FOnMatchmakingFoundComplete MatchmakingFoundCallback;
419 FOnRoomUpdateComplete RoomUpdateCallback;
421 FOnRoomInviteAcceptedComplete RoomInviteAcceptedCallback;
422 FOnPicoSessionUserInviteAcceptedComplete PicoSessionUserInviteAcceptedCallback;
424 FOnGameInitializeComplete GameInitializeCompleteCallback;
425 FOnGameConnectionComplete GameConnectionCallback;
426 FOnGameRequestFailedComplete GameRequestFailedCallback;
427 FOnGameStateResetComplete GameStateResetCallback;
428 FOnMatchmakingCancel2Complete MatchmakingCancel2Callback;
429 FOnRoomLeaveComplete RoomLeaveCallback;
430 FOnRoomJoin2Complete RoomJoin2Callback;
431 FOnRoomUpdateOwnerComplete RoomUpdateOwnerCallback;
433 FOnRoomSetDescriptionComplete RoomSetDescriptionCallback;
434 FOnRoomKickUserComplete RoomKickUserCallback;
435 FOnRoomUpdateDataStoreComplete RoomUpdateDataStoreCallback;
436 FOnRoomUpdateMembershipLockStatusComplete RoomUpdateMembershipLockStatusCallback;
438 const char* JoinPolicyNames[6] = {
"None",
"Everyone",
"FriendsOfMembers",
"FriendsOfOwner",
"InvitedUsers",
"Unknown" };
439 const char* RoomTypeNames[4] = {
"Unknown",
"Matchmaking",
"Moderated",
"Private" };
440 const char* ConnectionResultNames[8] = {
"Connected",
"Closed",
"Lost",
"Resumed",
"KickedByRelogin",
"KickedByGameServer",
"GameLogicError",
"Unknown" };
441 const char* JoinabilityNames[7] = {
"Unknown",
"AreIn",
"AreKicked",
"CanJoin",
"IsFull",
"NoViewer",
"PolicyPrevents" };
443 void TestDumpNamedSession(
const FNamedOnlineSession* NamedSession)
const;
444 void TestDumpSession(
const FOnlineSession* Session)
const;
445 void TestDumpSessionSettings(
const FOnlineSessionSettings* SessionSettings)
const;
449typedef TSharedPtr<FOnlineSessionPico, ESPMode::ThreadSafe> FOnlineSessionPicoPtr;
FOnlineSessionPico class inherited from IOnlineSession(Unreal Engine).
Definition: OnlineSessionInterfacePico.h:72
bool IsInitSuccess() const
Checks the current state of InitSuccess.
virtual bool FindSessions(int32 SearchingPlayerNum, const TSharedRef< FOnlineSessionSearch > &SearchSettings) override
Searches for sessions matching the settings specified.
virtual bool CreateSession(int32 HostingPlayerNum, FName SessionName, const FOnlineSessionSettings &NewSessionSettings) override
Creates an online session based on the specified settings.
virtual ~FOnlineSessionPico()
The default destructor.
virtual bool JoinSession(int32 PlayerNum, FName SessionName, const FOnlineSessionSearchResult &DesiredSession) override
Joins the session specified.
void OnForcedCancelMatchmaking()
Forces to cancel matchmaking.
virtual bool UpdateSession(FName SessionName, FOnlineSessionSettings &UpdatedSessionSettings, bool bShouldRefreshOnlineData=true) override
Updates the localized settings/properties for the session in question.
int32 GetRoomBuildUniqueId(const ppfRoomHandle Room)
Gets the build unique ID of a room.
bool FindMatchmakingSessions(const FString Pool, const TSharedRef< FOnlineSessionSearch > &SearchSettings)
Searches for the "browse" type matchmaking rooms.
bool Uninitialize()
Uninitializes the game module.
ppfID GetRoomIDOfSession(const FNamedOnlineSession &Session) const
Gets the room ID of the session.
void OnForcedLeaveRoom(ppfID RoomID)
Forces to leave the specified room.
virtual bool StartMatchmaking(const TArray< TSharedRef< const FUniqueNetId > > &LocalPlayers, FName SessionName, const FOnlineSessionSettings &NewSessionSettings, TSharedRef< FOnlineSessionSearch > &SearchSettings) override
Starts cloud-based matchmaking for a session.
virtual bool CancelMatchmaking(int32 SearchingPlayerNum, FName SessionName) override
Cancels a matchmaking request for a given session.
void Initialize()
Initializes the game module.
void SetInitState(bool State)
Sets InitSuccess for the game module.
virtual bool StartSession(FName SessionName) override
Marks an online session as in progress (as opposed to being in lobby or pending).
virtual bool DestroySession(FName SessionName, const FOnDestroySessionCompleteDelegate &CompletionDelegate=FOnDestroySessionCompleteDelegate()) override
Destroys the specified online session.
virtual bool EndSession(FName SessionName) override
Marks an online session as having been ended.
bool FindModeratedRoomSessions(const TSharedRef< FOnlineSessionSearch > &SearchSettings)
Searches for moderated rooms.
virtual bool FindSessionById(const FUniqueNetId &SearchingUserId, const FUniqueNetId &SessionId, const FUniqueNetId &FriendId, const FOnSingleSessionResultCompleteDelegate &CompletionDelegate) override
Finds a session by session ID.
bool IsInMatchmakingProgress()
Checks InProgressMatchmakingSearch and SearchState.
virtual bool IsPlayerInSession(FName SessionName, const FUniqueNetId &UniqueId) override
Determines if the player is registered in the specified session.
Representation of a single search result. Similar to FOnlineSessionSearchResult.
Definition: OnlineSubsystemPicoNames.h:395