Pico Unity Platform SDK
Enum.cs File Reference

Namespaces

namespace  Pico
 
namespace  Pico.Platform
 

Enumerations

enum  Pico.Platform.PlatformInitializeResult {
  Pico.Platform.PlatformInitializeResult.Unknown = -999, Pico.Platform.PlatformInitializeResult.NetError = -6, Pico.Platform.PlatformInitializeResult.MissingImpl = -5, Pico.Platform.PlatformInitializeResult.LoadImplFailed = -4,
  Pico.Platform.PlatformInitializeResult.InternalError = -3, Pico.Platform.PlatformInitializeResult.InvalidParams = -2, Pico.Platform.PlatformInitializeResult.AlreadyInitialized = -1, Pico.Platform.PlatformInitializeResult.Success = 0
}
 
enum  Pico.Platform.GameConnectionEvent {
  Pico.Platform.GameConnectionEvent.Connected = 0, Pico.Platform.GameConnectionEvent.Closed = 1, Pico.Platform.GameConnectionEvent.Lost = 2, Pico.Platform.GameConnectionEvent.Resumed = 3,
  Pico.Platform.GameConnectionEvent.KickedByRelogin = 4, Pico.Platform.GameConnectionEvent.KickedByGameServer = 5, Pico.Platform.GameConnectionEvent.GameLogicError = 6, Pico.Platform.GameConnectionEvent.Unknown = 7
}
 
enum  Pico.Platform.GameRequestFailedReason {
  Pico.Platform.GameRequestFailedReason.None = 0, Pico.Platform.GameRequestFailedReason.NotInitialized = 1, Pico.Platform.GameRequestFailedReason.Uninitialized = 2, Pico.Platform.GameRequestFailedReason.CurrentlyUnavailable = 3,
  Pico.Platform.GameRequestFailedReason.CurrentlyUnknown = 4
}
 
enum  Pico.Platform.GameInitializeResult {
  Pico.Platform.GameInitializeResult.Success = 0, Pico.Platform.GameInitializeResult.Uninitialized = 1, Pico.Platform.GameInitializeResult.NetworkError = 2, Pico.Platform.GameInitializeResult.InvalidCredentials = 3,
  Pico.Platform.GameInitializeResult.ServiceNotAvailable = 4, Pico.Platform.GameInitializeResult.Unknown = 5
}
 
enum  Pico.Platform.KVPairType { Pico.Platform.KVPairType.String = 0, Pico.Platform.KVPairType.Int = 1, Pico.Platform.KVPairType.Double = 2, Pico.Platform.KVPairType.Unknown = 3 }