◆ GetHeadPosMatrix()
static bool GetHeadPosMatrix |
( |
out Matrix4x4 |
matrix | ) |
|
|
static |
Gets the PosMatrix of the head.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
matrix | A Matrix4x4 value returned by the result. |
- Returns
true
: success
false
: failure
◆ GetCombineEyeGazePoint()
static bool GetCombineEyeGazePoint |
( |
out Vector3 |
point | ) |
|
|
static |
Gets the position of the combined gaze point.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
point | A vector3 value returned by the result. |
- Returns
true
: success
false
: failure
◆ GetCombineEyeGazeVector()
static bool GetCombineEyeGazeVector |
( |
out Vector3 |
vector | ) |
|
|
static |
Gets the direction of the combined gaze point.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
vector | A vector3 value returned by the result. |
- Returns
true
: success
false
: failure
◆ GetLeftEyeGazeOpenness()
static bool GetLeftEyeGazeOpenness |
( |
out float |
openness | ) |
|
|
static |
Gets the openness/closeness of the left eye.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
openness | A float value returned by the result. The value ranges from 0.0 to 1.0 . 0.0 incicates completely closed, 1.0 indicates completely open. |
- Returns
true
: success
false
: failure
◆ GetRightEyeGazeOpenness()
static bool GetRightEyeGazeOpenness |
( |
out float |
openness | ) |
|
|
static |
Gets the openness/closeness of the right eye.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
openness | A float value returned by the result. The value ranges from 0.0 to 1.0 . 0.0 indicates completely closed, 1.0 indicates completely open. |
- Returns
true
: success
false
: failure
◆ GetLeftEyePoseStatus()
static bool GetLeftEyePoseStatus |
( |
out uint |
status | ) |
|
|
static |
Gets whether the data of the current left eye is available.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
status | An int value returned by the result:
0 : not available
1 : available
|
- Returns
true
: success
false
: failure
◆ GetRightEyePoseStatus()
static bool GetRightEyePoseStatus |
( |
out uint |
status | ) |
|
|
static |
Gets whether the data of the current right eye is available.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
status | An int value returned by the result:
0 : not available
1 : available
|
- Returns
true
: success
false
: failure
◆ GetCombinedEyePoseStatus()
static bool GetCombinedEyePoseStatus |
( |
out uint |
status | ) |
|
|
static |
Gets whether the data of the combined eye is available.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
status | An int value returned by the result: 0 : not available 1 : available |
- Returns
true
: success
false
: failure
◆ GetLeftEyePositionGuide()
static bool GetLeftEyePositionGuide |
( |
out Vector3 |
position | ) |
|
|
static |
Gets the position of the left eye in a coordinate system. The upper-right point of the sensor is taken as the origin (0, 0) and the lower-left point is taken as (1, 1).
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
position | A vector3 value returned by the result. |
- Returns
true
: success
false
: failure
◆ GetRightEyePositionGuide()
static bool GetRightEyePositionGuide |
( |
out Vector3 |
position | ) |
|
|
static |
Gets the position of the right eye in a coordinate system. The upper-right point of the sensor is taken as the origin (0, 0) and the lower-left point is taken as (1, 1).
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
position | A vector3 value returned by the result. |
- Returns
true
: success
false
: failure
◆ GetFoveatedGazeDirection()
static bool GetFoveatedGazeDirection |
( |
out Vector3 |
direction | ) |
|
|
static |
Gets the foveated gaze direction (i.e., the central point of fixed foveated rendering).
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
direction | A vector3 value returned by the result. |
- Returns
true
: success
false
: failure
◆ GetFoveatedGazeTrackingState()
static bool GetFoveatedGazeTrackingState |
( |
out uint |
state | ) |
|
|
static |
Gets whether the current foveated gaze tracking data is available.
- Note
- Available for Neo3 Pro Eye only.
- Parameters
-
status | An int value returned by the result:
0 : not available
1 : available
|
- Returns
true
: success
false
: failure
The documentation for this class was generated from the following file: