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PICO Unity XR SDK
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Static Public Member Functions | |
| static bool | GetHeadPosMatrix (out Matrix4x4 matrix) |
| Gets the PosMatrix of the head. More... | |
| static bool | GetCombineEyeGazePoint (out Vector3 point) |
| Gets the position of the combined gaze point. More... | |
| static bool | GetCombineEyeGazeVector (out Vector3 vector) |
| Gets the direction of the combined gaze point. More... | |
| static bool | GetLeftEyeGazeOpenness (out float openness) |
| Gets the openness/closeness of the left eye. More... | |
| static bool | GetRightEyeGazeOpenness (out float openness) |
| Gets the openness/closeness of the right eye. More... | |
| static bool | GetLeftEyePoseStatus (out uint status) |
| Gets whether the data of the current left eye is available. More... | |
| static bool | GetRightEyePoseStatus (out uint status) |
| Gets whether the data of the current right eye is available. More... | |
| static bool | GetCombinedEyePoseStatus (out uint status) |
| Gets whether the data of the combined eye is available. More... | |
| static bool | GetLeftEyePositionGuide (out Vector3 position) |
| Gets the position of the left eye in a coordinate system. The upper-right point of the sensor is taken as the origin (0, 0) and the lower-left point is taken as (1, 1). More... | |
| static bool | GetRightEyePositionGuide (out Vector3 position) |
| Gets the position of the right eye in a coordinate system. The upper-right point of the sensor is taken as the origin (0, 0) and the lower-left point is taken as (1, 1). More... | |
| static bool | GetFoveatedGazeDirection (out Vector3 direction) |
| Gets the foveated gaze direction (i.e., the central point of fixed foveated rendering). More... | |
| static bool | GetFoveatedGazeTrackingState (out uint state) |
| Gets whether the current foveated gaze tracking data is available. More... | |
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Gets the PosMatrix of the head.
| matrix | A Matrix4x4 value returned by the result. |
true: successfalse: failure
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static |
Gets the position of the combined gaze point.
| point | A vector3 value returned by the result. |
true: successfalse: failure
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static |
Gets the direction of the combined gaze point.
| vector | A vector3 value returned by the result. |
true: successfalse: failure
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static |
Gets the openness/closeness of the left eye.
| openness | A float value returned by the result. The value ranges from 0.0 to 1.0. 0.0 incicates completely closed, 1.0 indicates completely open. |
true: successfalse: failure
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static |
Gets the openness/closeness of the right eye.
| openness | A float value returned by the result. The value ranges from 0.0 to 1.0. 0.0 indicates completely closed, 1.0 indicates completely open. |
true: successfalse: failure
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static |
Gets whether the data of the current left eye is available.
| status | An int value returned by the result:
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true: successfalse: failure
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static |
Gets whether the data of the current right eye is available.
| status | An int value returned by the result:
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true: successfalse: failure
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static |
Gets whether the data of the combined eye is available.
| status | An int value returned by the result: 0: not available 1: available |
true: successfalse: failure
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static |
Gets the position of the left eye in a coordinate system. The upper-right point of the sensor is taken as the origin (0, 0) and the lower-left point is taken as (1, 1).
| position | A vector3 value returned by the result. |
true: successfalse: failure
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static |
Gets the position of the right eye in a coordinate system. The upper-right point of the sensor is taken as the origin (0, 0) and the lower-left point is taken as (1, 1).
| position | A vector3 value returned by the result. |
true: successfalse: failure
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static |
Gets the foveated gaze direction (i.e., the central point of fixed foveated rendering).
| direction | A vector3 value returned by the result. |
true: successfalse: failure
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static |
Gets whether the current foveated gaze tracking data is available.
| status | An int value returned by the result:
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true: successfalse: failure