PICO Unreal Platform SDK
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#include <OnlineLeaderboardInterfacePico.h>
Public Member Functions | |
virtual bool | ReadLeaderboardsForFriends (int32 LocalUserNum, FOnlineLeaderboardReadRef &ReadObject) override |
Gets the entries of a leaderboard. More... | |
virtual bool | WriteLeaderboards (const FName &SessionName, const FUniqueNetId &Player, FOnlineLeaderboardWrite &WriteObject) override |
Writes an entry to a leaderboard for the current logged-in user. More... | |
virtual bool | FlushLeaderboards (const FName &SessionName) override |
Executes developer-defined functions. More... | |
IOnlineLeaderboard - Interface class for Leaderboard
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overridevirtual |
Executes developer-defined functions.
SessionName | The parameter of LeaderboardFlushCompleteDelegates . |
true
: success false
: failure
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overridevirtual |
Gets the entries of a leaderboard.
Players | Defines how the entries are returned:
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ReadObject | Set the leaderboard name in it. |
true
: success false
: failure Gets the entries of the friends of the current logged-in user on a leaderboard.
LocalUserNum | not used |
PicoReadObject | Set the leaderboard name in it. |
true
: success false
: failure
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overridevirtual |
Writes an entry to a leaderboard for the current logged-in user.
SessionName | not used |
Player | The ID of the current logged-in user to write an entry for. |
WriteObject | Set the leaderboard name and the score in it. |
true
: success false
: failure