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PICO Unreal Platform SDK
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FPicoNotificationInterface class. More...
#include <Pico_Notification.h>
Public Member Functions | |
| bool | GetRoomInviteNotifications (int PageIdx, int PageSize, FNotificationRoomInviteNotifications OnRoomInviteNotificationsCallback) |
| Gets a list of all pending room invites for your app. For example, notifications that may have been sent before the user launches your app. More... | |
| bool | MarkAsRead (const FString &NotificationID, FNotificationMarkAsRead OnMarkAsReadCallback) |
| Marks a notification as read. More... | |
FPicoNotificationInterface class.
| bool GetRoomInviteNotifications | ( | int | PageIdx, |
| int | PageSize, | ||
| FNotificationRoomInviteNotifications | OnRoomInviteNotificationsCallback | ||
| ) |
Gets a list of all pending room invites for your app. For example, notifications that may have been sent before the user launches your app.
| PageIdx | Defines which page of pending room invites to return. The first page index is 0. |
| PageSize | Defines the number of pending room invites returned on each page. |
| OnRoomInviteNotificationsCallback | Will be executed when the request has been completed. Delegate will contain the requested object class (bool, bIsError, int, ErrorCode, const FString&, ErrorMessage, UPico_RoomInviteNotificationArray *, RoomInviteNotificationArray). |
true: success false: failure
| bool MarkAsRead | ( | const FString & | NotificationID, |
| FNotificationMarkAsRead | OnMarkAsReadCallback | ||
| ) |
Marks a notification as read.
| NotificationID | The ID of the notificaiton to mark. |
| OnMarkAsReadCallback | Will be executed when the request has been completed. Delegate will contain the requested object class (bool, bIsError, int, ErrorCode, const FString&, ErrorMessage). |
true: success false: failure