PICO Unreal Platform SDK
|
Holds the per session information for named sessions. Similar to FNamedOnlineSession
.
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#include <OnlineSubsystemPicoNames.h>
Public Attributes | |
FString | SessionName |
int32 | HostingPlayerNum |
bool | bHosting |
FString | LocalOwnerId |
TArray< FString > | RegisteredPlayers |
EOnlineSessionStatePicoType | SessionState |
FString | OwningUserId |
FString | OwningUserName |
FPicoOnlineSessionSettings | SessionSettings |
FString | SessionInfoRoomID |
int32 | NumOpenPrivateConnections |
int32 | NumOpenPublicConnections |
Holds the per session information for named sessions. Similar to FNamedOnlineSession
.
bool bHosting |
Not used
int32 HostingPlayerNum |
The number when you use PicoSubsystem.GetIdentityInterface()
-> GetUniquePlayerId
FString LocalOwnerId |
NetId of the local player that created this named session.
int32 NumOpenPrivateConnections |
Zero, you don't need to use this field
int32 NumOpenPublicConnections |
The number of people who can still enter the room
FString OwningUserId |
The ID of the session owner
FString OwningUserName |
The name of the session owner
TArray< FString > RegisteredPlayers |
The players in the room
FString SessionInfoRoomID |
The ID of the room of this session
FString SessionName |
The name of the session
FPicoOnlineSessionSettings SessionSettings |
The settings associated with this session
EOnlineSessionStatePicoType SessionState |
State of the session