PICO Unreal Platform SDK
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OnlinePicoIAP Blueprint Function class. More...
#include <Pico_Compliance.h>
Static Public Member Functions | |
static bool | DetectSensitive (UObject *WorldContextObject, EDetectSensitiveScene DetectSensitiveScene, const FString &InDetectContent, FDetectSensitive InDelegate) |
Detects if a user name, room name, or the in-room chat content contains sensitive words. More... | |
OnlinePicoIAP Blueprint Function class.
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static |
Detects if a user name, room name, or the in-room chat content contains sensitive words.
WorldContextObject | Used to get the information about the current world. |
DetectSensitiveScene | The type of content to verify. It can be a username, a room name, or in-room chat. |
InDetectContent | The content to verify. |
InDelegate | Will be executed when the request has been completed. Delegate will contain the requested object class (bool, bIsError, int, ErrorCode, const FString&, ErrorMessage, UPico_DetectSensitiveResult *, DetectSensitiveResult). |
true
: success false
: failure